Accidental deletion of the description of the RGSS3A from the Windows registry.Incorrect links to the RGSS3A file in registry entries.Corruption of a RGSS3A file which is being opened.
There may be other problems that also block our ability to operate the RPG Maker VX RGSS Version 3 Encrypted Archive file.
The inability to open and operate the RGSS3A file does not necessarily mean that you do not have an appropriate software installed on your computer. Possible problems with the RGSS3A format files
Now just download and install the appropriate application. The first part of the task has already been done – the software supporting the RGSS3A file can be found in the table. The first and most important reason (the most common) is the lack of a suitable software that supports RGSS3A among those that are installed on your device.Ī very simple way to solve this problem is to find and download the appropriate application.
If ($game_party.all_members-$game_party.battle_members).If you cannot open the RGSS3A file on your computer - there may be several reasons. Return if YEA::DEATH_EVENTS::WIPE_OUT_EVENT <= 0 So now the area around line 270-ish looks like this: My level of scripting knowledge isn’t the best and I was mostly just shooting in the dark (so I might have made some mistake), but I just added a check for if all reserve party members were dead in the “Death Common Events” script before it processed the common event, and made it so if it failed the check to not process the DCE and instead bring up the switch screen. This engine is so close to becoming 100%!!!!! ?Īfter a bit of fiddling, I think I’ve fixed it. The evolution animation plays until completion, but before the confirmation message is displayed the following happens like in version 7.
Script ‘Dungeon Generation’ line 697: NoMethodError occured.Ĩ) During evolution (you have to use rare candies because you can’t level up by battling buggy wild Pokemon) Outside of Battle bugs that cause the game to crash:ħ)Whenever a trainer locks eyes and walks forward to the player the battle doesn’t start… Instead: Script ‘Multiple Map layers’ line 109: NoMethodError occurred. Script ‘Pokemon Battle System’ line 3746: NoMethodErrror occurredĦ)Losing a battle displyed the “Player Blacked out message” but then… Script ‘Lunatic Damage v1.01’ line 306: NoMethodError occurredĥ) Let alone catch something, I can’t even throw a Pokeball
Script ‘Delayed Attack’ line 76: NoMethodError occurred.ģ)Script ‘Item Effects’ line 213: NoMethodError occurred. In-Battle Playtest bugs that cause the game to crash: Unable to find file: Error occurred, check the debug console for more information. It can only be skipped, otherwise if you say no to “skip intro” then you get: I’m using version 8.2 and it playtests normally at last.īut there are several bugs that I’ll list below:ġ)The Professor intro sequence doesn’t play. Hi, and thanks again for rebuilding and upgrading this awesome kit. Finally I need links so that I can get all the custom scripts to see if I can replicate the error and resolve it. The error message would also be nice. Compatibility issues should be reported by telling me all custom scripts in your projects with version numbers were applicable. When submitting a bug for my scripts (not a compatibility error), please include the script and version number and what the bug is and how you got it.